Skip to main content

Major Environments

 

Major Environments

The last step in creating the film is my environments, the last 3D elements i need to make before I can render the film.





Making the environments, I learnt and important lesson fast. That being to match the camera view and nothing else, this would save me time rendering and modelling however to make these environment better i should have used either concept art of story board panels as a guide. This would let me focus on the shot instead of spending time on things out of frame. 



Comments

Popular posts from this blog

Tool Kit 2: Ambient Occlusion

  Tool Kit 2: Ambient Occlusion  Rendering Ambient Occlusion maps was something I was aware of from first year however this tutorial went into more detail about the shader in Arnold and as such was a really useful tutorial. Not only for the creation of good AO passes but for the knowledge I could potentially use the shader to create different effects because of the versatility of the shader. The end of the tutorial showed us how to use the AO map when composing the image in after effects of photoshop, this is a easy step however at this point a style will be shown as people will pick different intensity's depending on there eye and the effect they want to make.

Maya Session 01/10/19

Intro to maya