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Showing posts with the label Story

Reflective statement

Reflective Statement I feel this project went well in a variety of curriculum however also failed stupendously at others. The execution of a readable and grounded story in my Pri-Vis was a success and achieving a fully finished pre-vis was something i thought in un-achievable with how long it was taking once i started the process. However due to my poor time management skills whilst developing my story, my character concept art and animatic  suffered and as such alone the animatic is unreadable. This is also in part to long camera shots that i could visualize in Maya however drawing them on paper is something i was not confident in. The art of my character could have been better however by the time i decided on the story and the characters i was nearing production on my Pre-vis so the art could be better and more refined. I an still very pleased with the work i produced, i am proud of my pre-vis even though i was unsure about it. once i go into maya and could change and re-chang...

Pre-Vis

Pre-Vis

Animactic3

Animactic3

Animatic2

Animatic2

StoryBoard-Cleanup

Storyboard-Cleanup Extra Frames

Animatic1

Animatic 1

Influence Map Script to Screen

Influence Map Orangutan Big Game Hunter Place Handcuffs

Script V3

Big Game Hunter, Wharf, Handcuffs by Torran Rodgers Version 3 EXT. WHARF (Jungle) -DAY Fade in on a boat departing from a wharf heading left in frame, a far establishing shot fully framing the boat and cutting most of the wharf out. INT. BOAT -DAY The boat moves up the river steadily, the boat is occupied by a lone hunter and in the back of the boat there is a monkey in a cage. In the control deck of the boat pictures of the hunter as a boy playing with blocks, with his father and with his family are up on the walls some framed some not, his fathers gun carved with the words for family rests in the corner of the room. The hunter remains focused on the river only adverting his eyes to look at the picture of his family. EXT. BOAT -DAY A loud bump and metallic noises cause the hunter to turn around to find that the cage has ripped of the boat. The monkey however is still sat with his back turned to the Hunter. The hunter grabs his gun and descends the steps to see what t...

Script V2

Big Game Hunter, Wharf, Handcuffs by Torran Rodgers Version 2 EXT. WHARF (Jungle) -DAY Fade in on a boat departing from a wharf heading left in frame, a far establishing shot fully framing the boat and cutting most of the wharf out. INT. BOAT -DAY The boat moves up the river steadily, the boat is occupied by a lone hunter and in the back of the boat there is a monkey in a cage. EXT. BOAT -DAY A loud bump and metallic noises cause the hunter to turn around to find that the cage has ripped of the boat. The monkey however is still sat with his back turned to the Hunter. The hunter descends the steps to see what the monkey is doing. When he is close the monkey turns around and shows the hunter how he has stacked some bananas. The monkey offers the hunter a banana from the pile not used in the stack. seeing the monkey offering him some food, he decides to get down to eye level with the monkey before the boat hits something and sends everything up into the air cutting to bl...

Script V1

Big Game Hunter, Wharf, Handcuffs by Torran Rodgers Version 1 EXT. Dock -Day Fast shots create a rushed sense as a ape is sedated,  handcuffed and loaded onto a boat before a cut to black and a fade in. Ext. Boat Ocean -Day The Hunter and the Ape are face to face in a tiny boat. the Ape is much larger then the hunter creating a comedic image as the hunter rows the small boat through the ocean . There aren’t any supplies on the ship the boxes are empty and there isn’t a lot of room on the boat to begin with. The hunter tries to fish for some food however is unable to catch anything, the ape sees this and reaches into the ocean and pulls out a large fish. The hunter is surprised by this and frustratedly goes back to fishing, the monkey offers some to the hunter who turns away from the ape. The ape leaves the food next to the hunter and turns around himself. Fade to the next day  - the hunters clothes are more dishevelled. The monkey is looking longingly out ove...

Story Development

Story Development The Premise. Passion drives a person to extremes. Being true to your values defines your actions. Negative actions have consequences. To be compassionate under different expectations. LOG LINE - Passion drives a person to extremes. - When a zoo gets new animals a hunter free's them to begin the greatest hunt ever - A Hunter decides to fight large animals with only a pair of handcuffs - A Person is arrested after hunting people in a safari LOG LINE - Being true to your values defines your actions . - A hunter under Expectations from his family decides to let a captured animal go. - A hunter tracks down big foot but after seeing it with its family decides not the spread its existence to the world - A whaler decides to save his friend over capturing a big prize. LOG LINE - Negative actions have consequences. - A Hunter is arrested in the desert after trying to hunt animals - After a failed whaling mission a hunter deals with the loss of his crew an...

StoryBoards

Storyboard.1

Story-Boarding Lesson

story-boarding  Jurassic Park - Written Storyboard Low angle full shot of the raptor filling the doorway pans to a medium shot of the 2 children, the pan speeds up towards the children before stopping harshly. A brief side medium shot of the raptors head popping out the doorway. A long shot of the raptor pans again to the children showing their position in the room compared to the raptor ending with all 3 of them in frame and the camera still moving before it cuts. It cuts to a low angle shot of the doorway in a medium shot, the camera slightly follows the first raptor making room in the doorway and frame for a second raptor, slightly deepening the low angle. A dirty shot of the girl in medium/long at eye level, she is situated middle/far right, that pans up as she looks over. The shot pans until the raptor is middle/ far left of the screen before panning back with her. The camera pans slowly left but fast right as she ducks for cover. Before returning to the ...

From script to screen prompts

From script to screen prompts person:  Big Game Hunter place:  Wharf object:  Handcuffs Ideas - The hunter is arrested on the wharf after a bad time at sea hunting - The big game hunter free's trapped animals at the dock to fight them only using handcuffs - Moby Dick - A hunter is being sent to Australia for breaking the law when he breaks free and rides a whale into the sunset. - A hunter recounts his failed whaling mission before being arrested. - The hunter free's all the animals by handcuffing the zoo workers, lets them loose into town so he can hunt them. - Big game hunter catches an ape then lets it go.