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Maya Class: Moom spline and the graph editor

 

Maya Class: Moom spline and the graph editor

In this class we used the spline function and the graph editor to turn our stepped animation into a smooth 3D animation. Once we use the spline to do this we then go into the graph editor to make the motions closer to arcs, thus creating smoother and more believable motion in our 3D models.

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