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Maya Texturing Class : Image Sequence

 

Maya Texturing Class : Image Sequence

This was a short tutorial on how to use image sequences to create animated textures. the first was a video clip that played out before ending, the second was an animation that has the ability to loop, for this we had to set up a small looping animation to make it repeat.


For the standard image sequence all that you need to do is open the first image of the sequence then click use image sequence and each new frame will load a the next image onto the texture.


For the looping animation we needed to key the animation at the start and the end before setting its spline to linear in the image animation editor. Then at the top of page set the post and pre infinity the cycle. 


To make the image clearer we connected the colour out to the emission colour to create a tv glow like effect that will make the image clearer in the render.


Final rendered image


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