Tool Kit 2: Photometric Lights
The tutorial on Photometric lights was helpful, The use of real world lighting data to light a 3d scene seemingly can really help creating natural realistic light, if that is what is wanted for the scene. Its very cool that Maya and Arnold make using this data incredibly easy, and as simple as plugging a file into the right node. It will be interesting to see how this lighting system could effect renders though, whether the render time goes up by a large amount or not. The main take away I got from this tutorial was how noisy scenes that are enclosed can get, and how regimented you need to be about de noising parts of your image.
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