Major Creature 3 Walk Cycle and Reflection
Creature 3 Reflection:
Creature 3 being the first creature I had fully finished in this project, was a coming together of ideas and goals for myself as well as this project. setting myself the goal of a fulling rigged model was one thing, personally I found it a greater challenge to create quadruped creature using Zbrush and its own methods and work flows to mimic the process of creating these character. I became aware of may of the problems as I proceeded through he pipeline i had set out. many of the problems where self inflicted through no knowledge of the effects they would have later on, however because of this I am more knowledgeable. Overall I really like how the creature looks. On the other hand its design doesn't allow for a whole lot of movement around the legs. But I can see how standing the creature taller may reduce some of the problems I had while animating the walk cycle. Quadruped are strange in how they move but I thing I found a good middle ground for this creature.
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