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Major Creature 4 Walk Cycle and Reflection

 

Major Creature 4 Walk Cycle


Creature 4 reflection:

Creature 4 caused me a lot of problems due to its design when I came to skinning, the thick thigh's and high joints meant a lot of deformation but now I see the creature animated it was all worth it. its controls and mesh look and work well and I can see the potential to have good animations made this the rig. Many of the efforts I took to speed up the process of making this creature didn't help and instead caused problems, mainly the lower topology out of Zbrush and then the process of skinning the creature overall. I have found the part of MAYA I am least comfortable with and as such i will been to learn to be better doing it.

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